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ACCEPT(2)                     System Calls Manual                    ACCEPT(2)

NAME
     accept, accept4, paccept - accept a connection on a socket

LIBRARY
     Standard C Library (libc, -lc)

SYNOPSIS
     #include <sys/socket.h>

     int
     accept(int s, struct sockaddr * restrict addr,
         socklen_t * restrict addrlen);

     int
     accept4(int s, struct sockaddr * restrict addr,
         socklen_t * restrict addrlen, int flags);

     int
     paccept(int s, struct sockaddr * restrict addr,
         socklen_t * restrict addrlen, const sigset_t * restrict sigmask,
         int flags);

DESCRIPTION
     The argument s is a socket that has been created with socket(2), bound to
     an address with bind(2), and is listening for connections after a
     listen(2).  The accept() function extracts the first connection request
     on the queue of pending connections, creates a new socket with the same
     properties of s and allocates a new file descriptor for the socket.  If
     no pending connections are present on the queue, and the socket is not
     marked as non-blocking, accept() blocks the caller until a connection is
     present.  If the socket is marked non-blocking and no pending connections
     are present on the queue, accept() returns an error as described below.
     The accepted socket may not be used to accept more connections.  The
     original socket s remains open.

     The argument addr is a result parameter that is filled in with the
     address of the connecting entity, as known to the communications layer.
     The exact format of the addr parameter is determined by the domain in
     which the communication is occurring.  The addrlen is a value-result
     parameter; it should initially contain the amount of space pointed to by
     addr; on return it will contain the actual length (in bytes) of the
     address returned.  This call is used with connection-based socket types,
     currently with SOCK_STREAM.

     It is possible to select(2) or poll(2) a socket for the purposes of doing
     an accept() by selecting or polling it for read.

     For certain protocols which require an explicit confirmation, such as ISO
     or DATAKIT, accept() can be thought of as merely dequeuing the next
     connection request and not implying confirmation.  Confirmation can be
     implied by a normal read or write on the new file descriptor, and
     rejection can be implied by closing the new socket.

     One can obtain user connection request data without confirming the
     connection by issuing a recvmsg(2) call with an msg_iovlen of 0 and a
     non-zero msg_controllen, or by issuing a getsockopt(2) request.
     Similarly, one can provide user connection rejection information by
     issuing a sendmsg(2) call with providing only the control information, or
     by calling setsockopt(2).

     The accept4() function is equivalent to paccept with sigmask NULL.

     The paccept() function behaves exactly like accept(), but it also allows
     to set the following flags on the returned file descriptor:

           SOCK_CLOEXEC      Set the close on exec property.

           SOCK_NONBLOCK     Sets non-blocking I/O.

           SOCK_NOSIGPIPE    Return EPIPE instead of raising SIGPIPE.

     It can also temporarily replace the signal mask of the calling thread if
     sigmask is a non-NULL pointer, then the paccept() function shall replace
     the signal mask of the caller by the set of signals pointed to by sigmask
     before waiting for a connection, and shall restore the signal mask of the
     calling thread before returning.

RETURN VALUES
     The accept() and paccept() calls return -1 on error.  If they succeed,
     they return a non-negative integer that is a descriptor for the accepted
     socket.

COMPATIBILITY
     The accept() implementation makes the new file descriptor inherit file
     flags (like O_NONBLOCK) from the listening socket.  It's a traditional
     behaviour for BSD derivative systems.  On the other hand, there are
     implementations which don't do so.  Linux is an example of such
     implementations.  Portable programs should not rely on either of the
     behaviours.  The

     accept4() function is compatible with the Linux implementation.

ERRORS
     The accept() function will fail if:

     [EAGAIN]           The socket is marked non-blocking and no connections
                        are present to be accepted.

     [EBADF]            The descriptor is invalid.

     [ECONNABORTED]     A connection has been aborted.

     [EFAULT]           The addr parameter is not in a writable part of the
                        user address space.

     [EINTR]            The accept() call has been interrupted by a signal.

     [EINVAL]           The socket has not been set up to accept connections
                        (using bind(2) and listen(2)).

     [EMFILE]           The per-process descriptor table is full.

     [ENFILE]           The system file table is full.

     [ENOTSOCK]         The descriptor references a file, not a socket.

     [EOPNOTSUPP]       The referenced socket is not of type SOCK_STREAM.

SEE ALSO
     bind(2), connect(2), listen(2), poll(2), select(2), socket(2)

HISTORY
     The accept() function appeared in 4.2BSD.  The accept4() function matches
     Linux semantics and appeared in NetBSD 8.0.  The paccept() function is
     inspired from Linux and appeared in NetBSD 6.0.

NetBSD 10.99                   October 27, 2019                   NetBSD 10.99